5.6. The Stronghold of Sassym

The party set out to find the treasure Jomanal thought lay at the end of the map, and Balour Shaw asked them to keep an eye out for a particular book in which he was interested.

They ran into some slight problems on the way out, because Kalo Bibkins had stolen the purse of an extremely important, not to mention malicious and wealthy, nobleman (committing the infamous and almost legendary grand theft pickpocket) slightly before they were scheduled to leave. He was vigorously sought by the town guards, but with the help of the Thieves Guild (for which he paid dearly) he was smuggled out of town in the carcass of a slaughtered animal and joined the rest of the party on their trek into the wilderness, although they made him travel downwind for several days, until the stench subsided. Following the hints on the map, they finally discovered a hidden stronghold at the head of the Tiana River, east of Carzala.

When they tried to enter the stronghold, they were attacked by a Water Elemental in a pool beside the entrance. Kalo's pony was frightened and fell into the pool with Kalo astride it. Gim attacked the elemental with a lightning bolt since that was the party's most effective magical offense, and badly damaged the elemental, but it also damaged Kalo and the pony, both now involuntarily swimming in the pool. The blast electrocuted the pony, but by some miracle Kalo survived, barely. After searching around some more, they found another entrance, an rock-lined shaft down into the ground. Boswt slipped from the slime-covered hand and footholds while climbing down the shaft and died.

The stronghold had been deserted for centuries, during which various foul creatures had moved in. After a few amusing incidents with hallucinogenic mushrooms and fungi, the party found a large room, in the center of which was a large pentacle and inside that a silvery but semi-transparent dome. Under the dome was a beautiful young woman, apparently asleep, and the book which Balour Shaw sought. The dome was impenetrable to all their efforts to open it.

They returned to Balour Shaw, who accompanied them back to the stronghold and opened the dome. The woman remained entranced. On the way back to civilization they were twice attacked, once by six men led by an assassin (who turned out to be carrying a strange carved gold coin) and once by a necromancer who led six other men. With the help of Balour Shaw they survived. During one of the attacks Basgoot's sword, Narung, began to hum; the person he had just struck screamed, then shriveled up and was seemingly absorbed by the sword. Basgoot's eyes turned completely black, the blade of the sword glowed blindingly, and then Basgoot's eyes closed, he said oh, and he dropped to the ground. He was unconscious till the party returned to civilization.[14]

When they left Balour Shaw he was researching how to wake the woman. When Basgoot finally awoke, his eyes were normal again.

Magic.  During this adventure the party picked up a massive book, which Balour Shaw claimed, six unreadable books, which were sold, a ring, a horn, a rod of lightning, eight vials of healing potion, and two vials of invisibility. All of the vials were used up rather quickly.

Note

This adventure was gamed on the 11th and 25th of January 1986, and the 15th of February 1986.



[14] This is the point at which this happened, isn't it?