The Frontiers of Alusia

Table of Contents

1. Campaign Background
1.1. Setting
1.2. Rules Systems
1.3. Players
1.4. BAMF, Inc.
2. Player Characters
3. Non-Player Characters
4. The Party's Background and Formation
5. The Adventures
5.1. The Ogres of Crystal Springs
5.2. The Merchant's Insane Son
5.3. To Clear the Crypts of Stonesboro
5.4. Blackstone Chapel vs. Polam Wesved
5.5. The Search for Jomanal
5.6. The Stronghold of Sassym
5.7. The Arrest of the Party
5.8. To the Mountain Wall
5.9. The Giant's Watchtower
5.10. The Nomads & the Ruined City of Sumaldi
5.11. The Attack on Tuath's Rest
5.12. From Tuath's Rest to Sev-a-Kalam
5.13. Visit to Makad-al-Arakan and Narung's Breaking
5.14. Akhisar, the Chimera, and Tekhadun's Death
5.15. The Desert Gate: Through the Saddyahi-Ashban
5.16. Marv Dashlam and the Abduction of Hajj
5.17. Escape from Marv Dashlam
5.18. Back in Akhisar and Attempted Assassinations
5.19. Recrossing the Gatar Shey
5.20. Return to Carzala & Events in Seagate
5.21. Smugglers' Cove and Caves
5.22. The Capture of Amur Gibbetsmaster
5.23. Smugglers' Cove, Revisited
5.24. The Smugglers' Ships
5.25. Some Events at Finn's Waste
5.26. The Abandoned Cathedral
5.27. Monsters and Merchants Under Seagate
5.28. Winter in Seagate
5.28.1. Part 1: Fog, with Self-Doubt
5.28.2. Part 2: Mad Mages and Demons Disturbed
5.29. Spring in Seagate
5.29.1. Part 1: Healing, Wolves, and Explosions
5.29.2. Part 2: Dwarves, Swords, and Demons
5.30. Roadtrip!
5.30.1. Part 1: Beggars, Doubles, Priests, Golems, Little People, and Mages
5.30.2. Part 2: Nomads, Orcs, Little People, and Orcs Again
6. Post-Campaign Events
7. Interesting Items
8. Interesting Places
9. Reflections on a Campaign
9.1. The Frontiers of Alusia
9.2. DragonQuest
9.3. GURPS
A. Report from BAMF, Inc.
A.1. Background
A.2. Report from BAMF, Inc.
A.3. Message from the Auhaami
Index