5.21. Smugglers' Cove and Caves

One evening not long after their return to Seagate, the party was relaxing in their house[21] when one of them heard a knocking on the shutter of his window. Upon opening the window, he found Derenedeth hanging from the roof. He swung in and said that it was best that he was not seen with the party. When the whole group had gathered, he asked them if they were interested in revenge against Amur Gibbetsmaster, the judge who forced them into the journey to the south. They were, and agreed to meet Derenedeth later in an abandoned warehouse. He then left by the same route he entered.

At the meeting, he showed the characters papers that proved that the judge wanted to send a group south for his own purposes, and chose the party because they were convenient. Other papers indicated that Gibbetsmaster was involved with smuggling and perhaps the drug shipments that were so devastating the cities. Unfortunately, the papers were not legal proof of Gibbetsmaster's involvement, but they did mention a possible landing of smuggling ships, and the party decided to investigate that in hopes of finding out more. Amazingly, Kalo Bibkins also showed up at this meeting and behaved in a very eccentric manner. He offered no reason for his continued existence, and no one felt brave enough to ask.

Arriving at the cove where the landing was scheduled the party found that the ships had already arrived, and were about to be unloaded. Using stealth, distractions, and the help of the unnerving Kalo Bibkins, they killed the lookouts and wiped out most of the smugglers before the smugglers realized what was happening. During the fight a large crate was dropped on Tesla from a cave fifty feet up a cliff, breaking most of the bones in her body. One of the ships turned out to be a pirate and the other turned out to be owned directly by Amur Gibbetsmaster; both were packed full of drugs to be smuggled into the country and had recently been fitted with slave chains. The ships carried papers incriminating Gibbetsmaster in slave trading, drug running, and smuggling valuable goods out of the country. Three hidden caves on the cliff side turned out to be full of smuggled goods.

Following leads from the few surviving smugglers, the party found the two hundred slaves Gibbetsmaster intended to ship out this trip, guarded by twenty-five ruffians. The party freed the slaves and returned to Seagate to inform the Count of Gibbetsmaster's treachery, having left the uncanny Kalo to guard the ships. On the way they were attacked by a group of ruffians roused by a guard who had escaped the slave coffle, but the party survived the attack and wiped out the ruffians, leaving no one to warn Gibbetsmaster.

Note

This adventure was gamed in two or so sessions sometime in 1987.



[21] When did they buy a house?