Lacking Natural Simplicity

Random musings on books, code, and tabletop games.

Notes for the WVHTCF 50 Fathoms Campaign

Notes for the WVHTCF 50 Fathoms Campaign

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2011-03-31 05:51:46

We're playing Pinnacle Entertainment Games's 50 Fathoms plot point setting using the Savage Worlds system. (The Test Drive gives you most of the Savage Worlds rules for free.)

  • We're using the Savage Worlds Explorer's Edition for our main rule book.

  • We're using any of the edges and hindrances from Pirates of the Spanish Main (also known as PotSM) and some of the updated ship rules as well.

  • We're using the Knowledge (Navigation) skill from PotSM for navigation (instead of 50 Fathoms's Boating), but using the Boating skill for all other ship handling.

  • Ships wishing to sell found treasure need a 1000$ Salvage license.

  • Privateers get a bounty of 50% of the value of a lawfully captured prize.

    (In unusual circumstances, head money may be offered.)

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