Lacking Natural Simplicity

Random musings on books, code, and tabletop games.

Steve Jackson's Goal with GURPS

From an article originally from Space Gamer #76, republished on Medium for the 35th Anniversary of Man to Man, the GURPS combat system:

What am I trying to accomplish with MTM and GURPS? In a nutshell, I’m trying to establish a game system simple enough for beginners, detailed enough for experts, flexible enough for everybody — and infinitely variable to fit the infinite worlds of fact and fiction. I’m hoping to establish a new tournament standard.

And so far, I’m happy with it. Pick it up, and let me know what you think.

Yeah, I think he pretty much nailed it.

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